Arc Warden, also known as the Zet, is a range hero with agility as its primary attribute. It requires micromanagement and a lot of farms to be able to unleash its full capabilities. The arc warden is a really good carry and a great nuker. The arc warden also has 24 points in strength, 15 points in agility and 24 points in intelligence as its basic attributes. At level one, the arc warden has health points of 680, a health regeneration of 1.44 and an armor of 0.14 making it one of the squishiest heroes. The arc warden also has a normal attack damage of 44-54 at level one. Arc Warden is one of the game’s best nuker because of its following abilities;

1.)     Flux

It is a magical target unit ability that hits a single enemy unit with swirling, volatile energy, reducing the enemy movement speed and dealing damage over time. Its effect is muffled if another enemy unit is nearby the target except for enemy buildings, wards and hidden units. The flux has a cast range of 500/600/700/800 with a search radius of 225. It has a damage per second of 15/30/45/60 but if improved in the talent tree it becomes 35/50/65/80. The flux has 20%/30%/40%/50% movement speed slow that lasts for 6 seconds.

2.)    Magnetic Field

It is a target area ability that affects all allied heroes including all of the illusions and clones. The magnetic field has a cast range of 900 where it has a radius of 275. All allied heroes, illusions and clones within the area of effect have a 100% evasion to normal attacks. The magnetic field then buffs all allied heroes, illusions and clones with an attack speed bonus of 50/60/70/80 that lasts for 3.5/4.5/5.5/6.5 seconds. This skill does not have an effect on invulnerable units.

3.)    Spark Wraith

It is a target area ability which affects a single enemy unit that passes by its search radius of 375. The target will then be dealt by a magical damage of 100/160/220/280 but can be even more fatal with the help of the talent tree which highly improves its damage to 350/410/470/530. The spark wraith’s target will then experience a 100% movement speed slow which last for 0.4/0.5/0.6/0.7 seconds. The Wraith has a duration 50 seconds with a cast cooldown of 4 seconds which can be decreased to 3.6 seconds with the help of the talent tree. The spark wraith is fully visible to enemy units making it easy to dodge but then it fully affects enemy units that are invisible and in the state of fog.

4.)    Tempest Double

It is the arc warden’s ultimate ability that duplicates itself. The tempest double can use all of the Arc warden’s current items and spells, except for items that drop on death and consumables. This ultimate ability lasts for 14/16/18 seconds with a cooldown duration of 60/50/40 seconds. It always spawns with the Arc warden’s current mana points and health points. The duplicate can only copy the buffs consumed with the Moon Shard and Aghanim’s Scepter granted by Alchemist.